Abstract
As the potential of the video game medium expands, new design challenges come to light. In this paper, we present the design of a wearable vibrotactile feedforward display for novice players. The device, named "The Gauntlet Guide," is designed to provide vibrotactile guidance cues during navigation tasks in a fast-paced, visual- and audio-intensive video game. We report on a preliminary study in which we assessed the reliability, ergonomics and appeal of the display. Our findings support continued research on haptic feedforward as a viable technique for scaffolding the learning curve in modern video game environments and engaging novice players in gameplay. © 2011 Springer-Verlag.
Author supplied keywords
Cite
CITATION STYLE
Seaborn, K., & Antle, A. N. (2011). Designing a wearable vibrotactile feedforward wrist display for novice gameplay. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6972 LNCS, pp. 379–382). https://doi.org/10.1007/978-3-642-24500-8_46
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.