Abstract
Augmented Reality (AR) is itself a technology in which two ways of seeing are crossed. Our field of vision is thereby superimposed with digital information and images. But before this, the real environment is already perceived by machine seeing, it is redoubled by a 3D-model, scanned, located and linked. In this brief investigation, I will face the way of seeing in AR with traditional procedures, like ‘trompe-l'œil’ and the so-called ‘velo’, to distinguish between what remains classic and what has changed. It is important to examine this as layering, because it is a very thin stack of techniques, technology, materials and media, we seek to watch through. Subsequently, I shall analyze a painting of the contemporary artist Laura Owens in which both ways are crossed, the traditional one and the one concerning AR.
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CITATION STYLE
van der Veen, M. (2021). Crossroads of seeing: about layers in painting and superimposition in Augmented Reality. AI and Society, 36(4), 1189–1200. https://doi.org/10.1007/s00146-020-01060-5
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