Abstract
This paper describes a visualization architecture for scalable computer systems. The architecture is currently being prototyped for use in Beowulf-class clustered systems. A set of OpenGL frame buffers are driven in parallel by a set of CPUs. The visualization architecture merges the contents of these frame buffers by userprogrammable associative and commutative combining operations. The system hardware is built from off-the-shelf components including OpenGL accelerators, Field Programmable Gate Arrays (FPGAs), and gigabit network interfaces and switches. A secondgeneration prototype supports 60 Hz operation at 1024 × 1024 pixel resolution with interactive latency up to 1000 nodes.
Cite
CITATION STYLE
Heirich, A., & Moll, L. (1999). Scalable distributed visualization using off-the-shelf components. In Proceedings of the 1999 IEEE Symposium on Parallel Visualization and Graphics, PVGS 1999 (pp. 55–60). Association for Computing Machinery, Inc. https://doi.org/10.1145/328712.319337
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