Abstract
Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. In this paper, we examine game-based learning by describing a learning environment that combines game elements, play, and authenticity in the real-world for the purpose of engaging students’ learning of science and enhancing student motivation. We discuss the design of the environment and present research conducted. Our findings demonstrate that the design of an engaging, interactive environment using a games-based approach can help students have fun while learning.
Cite
CITATION STYLE
Liu, M., Horton, L., Lee, J., Kang, J., Rosenblum, J., O’Hair, M., & Lu, C.-W. (2014). Creating a Multimedia Enhanced Problem-Based Learning Environment for Middle School Science: Voices from the Developers. Interdisciplinary Journal of Problem-Based Learning, 8(1). https://doi.org/10.7771/1541-5015.1422
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