Abstract
Using game-based learning strategies, such as quiz-style PowerPoint games as an e-learning and teaching pedagogy can make a positive impact on how students learn, how they process and retain information, and how they interact with digital media. However, little is known about their impact on students' information literacy development. This quantitative comparative research study examined differences among online freshman students' posttest information literacy (IL) summative scores comparing information literacy (IL) pedagogies (traditional versus quiz-style PowerPoint game) and response to the online formative assessment using the Analysis, Design, Development, Implementation, and Evaluation model combined with the application of the framework as grounded in the behavioral and cognitive learning theories of Bloom's Taxonomy and Sweller's CLT. A comparative analysis using a non-parametric analysis of variance for both hypothesis 1 and 2 indicated no significant difference in IL
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CITATION STYLE
Squire, N. (2019). Exploring Quiz-Style PowerPoint Games as an Innovative e-Learning and Teaching Pedagogy. Journal of Instructional Research, 8(2). https://doi.org/10.9743/jir.2019.8.2.5
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