PENERAPAN INOVASI BUDAYA GAME CATUNG UNTUK MENINGKATKAN LITERASI DAN NUMERASI DI SD NEGERI 1 MURUH

  • Muhammad I
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Abstract

The campus teaching program is one of the government's programs to realize MBKM (Merdeka Belajar – Kampus Merdeka) activities. This program is intended for students from all study programs at universities to contribute in advancing basic education and junior high school, especially in the 3T area. This research was motivated by the implementation of the Cultural Innovation Program for the Catung Game at SDN 1 Muruh. This study aims to describe how the implementation Innovation of Catung numeracy literacy helps students' difficulties in improving abilities through the habit of reading, writing, and counting regularly with various learning methods at SDN 1 Muruh. This research uses qualitative methods with the interview, observation, and documentation data collection techniques. The subjects consist of schools, classroom teachers, and students, while the object of this research is related to the implementation of the "Catung Game" numeracy literacy cultural innovation. The results of the research at SDN 1 Muruh showed that teachers in the implementation of the Macatung program used various methods, besides the media and learning syntax used were very diverse. The implementation of literacy was using picture books, story books, illustrated letters and numbers, and tablet media containing educational games.

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APA

Muhammad, I. B. N. (2022). PENERAPAN INOVASI BUDAYA GAME CATUNG UNTUK MENINGKATKAN LITERASI DAN NUMERASI DI SD NEGERI 1 MURUH. Jurnal Cerdik: Jurnal Pendidikan Dan Pengajaran, 2(1), 13–23. https://doi.org/10.21776/ub.jcerdik.2022.002.01.02

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