Abstract
We report on an effort to ease authoring of XML-based knowledge sources for interactive Virtual Reality (VR) environments by generating them semi-automatically from a common ontology. The generation process is done using XSL Transformations. The automatic generation of knowledge sources ensures consistency and completeness of the modeled entities, by avoiding typical errors that result from handcrafting knowledge sources for big domains.
Cite
CITATION STYLE
Pecourt, E. (2006). Sharing knowledge in virtual environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4326 LNCS, pp. 187–192). Springer Verlag. https://doi.org/10.1007/11944577_19
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