Abstract
The confluence of three-dimensional (3D) virtual worlds with social networks imposes on software agents, in addition to conversational functions, the same behaviours as those common to human-driven avatars. In this paper, we explore the possibilities of the use of metabots (metaverse robots) with motion capabilities in complex virtual 3D worlds and we put forward a learning model based on the techniques used in evolutionary computation for optimizing the fuzzy controllers which will subsequently be used by metabots for moving around a virtual environment. © 2011 Blackwell Publishing Ltd.
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CITATION STYLE
Arroyo, A., Serradilla, F., & Calvo, O. (2011). Adaptive fuzzy knowledge-based systems for control metabots’ mobility on virtual environments. Expert Systems, 28(4), 339–352. https://doi.org/10.1111/j.1468-0394.2011.00595.x
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