Creative communication – using poetry and games to generate dialogue between scientists and nonscientists

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Abstract

Science communication is often perceived as an opportunity for scientists to broadcast their expertise and knowledge to a general public, so that this lay audience might better understand a specific field of study. However, in order for science to be made more accessible, science communication initiatives need to move away from this one-way discourse aimed at an unrealistically homogeneous public. Instead, science communicators need to consider how best to engage multiple audiences in a two-way communication that can both inform research governance and lead to the cocreation of new knowledge. In this article, I discuss how poetry and tabletop games provide two media through which scientists can engage nonscientists in meaningful dialogue, helping to address a scientist's social responsibility and diversify science in the process.

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Illingworth, S. (2020). Creative communication – using poetry and games to generate dialogue between scientists and nonscientists. FEBS Letters, 594(15), 2333–2338. https://doi.org/10.1002/1873-3468.13891

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