Abstraction and refinement in games with dynamicweighted terrain

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Abstract

This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.

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APA

Sturtevant, N. R., Sigurdson, D., Taylor, B., & Gibson, T. (2020). Abstraction and refinement in games with dynamicweighted terrain. In AAAI 2020 - 34th AAAI Conference on Artificial Intelligence (pp. 13697–13699). AAAI press. https://doi.org/10.1609/aaai.v34i09.7124

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