Abstract
This abstract looks at one version of the pathfinding problem in games and discusses how it motived our recent work at the AIIDE 2019 conference.
Cite
CITATION STYLE
APA
Sturtevant, N. R., Sigurdson, D., Taylor, B., & Gibson, T. (2020). Abstraction and refinement in games with dynamicweighted terrain. In AAAI 2020 - 34th AAAI Conference on Artificial Intelligence (pp. 13697–13699). AAAI press. https://doi.org/10.1609/aaai.v34i09.7124
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