Efficient algorithms to implement the confinement tree

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Abstract

The aim of this paper is to present a new algorithm to calculate the confinement tree of an image - also known as component tree or dendrone - for which we can prove that its worst-case complexity is O(n log n) where n is the number of pixels. More precisely, in a first part, we present an algorithm which separates the different kinds of operations - which we call scanning, fusion, propagation, and attribute operations - such that we can separately apply complexity analysis on them and such that all operations except propagation stay in O(n). The implementation of the propagation operations is presented in a second part, first in O(nn2), where nn is the number of nodes in the tree (nn ≤ n). This is sufficient if the number of pixels is much larger than the number of nodes (nn ≪ n). Else, we show how to obtain O(nn log nn) complexity for propagation. We construct two example images to investigate the behavior of two known algorithms for which we can show worst-case complexity of O(n2 log n) and O(n2), respectively, and we compare it to our algorithm. Finally, a practical evaluation will be opposed to the theoretical results. Several variations of the implementation will show which operations are time consuming in practice. © Springer-Verlag Berlin Heidelberg 2000.

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APA

Mattes, J., & Demongeot, J. (2000). Efficient algorithms to implement the confinement tree. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1953 LNCS, pp. 392–405). Springer Verlag. https://doi.org/10.1007/3-540-44438-6_32

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