Designing an experience: maps and signage at the archaeological site of ancient troy

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Abstract

Maps and signage are essential for visitors to understand and appreciate the cultural, historical, and natural importance of a heritage site. Unfortunately, the on-site maps and signage at the archaeological site of ancient Troy near Çanakkale, Turkey, create a poor visitor experience. A UNESCO report found that the site suffered from “poor and confusing way-finding” and “visual clutter and chaos” (Riorden 2009, 9–10). To understand how the maps and signage failed to help visitors, I completed a content analysis of the maps and signage found at Troy in the summer of 2014, based on recom-mendations from cartographic semiotics and the field of experiential graphic design. The analysis uses a case study of the archaeological site of Ancient Troy to derive insights into user experience design at preserved sites of cultural or historical significance.

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APA

Nestel, C. (2019). Designing an experience: maps and signage at the archaeological site of ancient troy. Cartographic Perspectives, 2019(94), 25–47. https://doi.org/10.14714/CP94.1504

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