Abstract
This paper presents a multimedia environment puzzle about Pre-Columbian textiles exhibiting ornamental complexities, found in the Archeological Museum San Miguel de Azapa, Arica-Chile. The software allows an enjoyable and didactic interactive way of learning by playing, giving the users the opportunity of identifying intricate pre-Columbian symbols and signals, that otherwise would be unnoticed. The software was tested with schoolboys of ages 12 to 16 years old, from schools in Arica, with the purpose of complementing their studies in History courses containing Pre-hispanic topics. This educational software was implemented with Multimedia Flash Tool, so as to stimulate the creativity of the students, opening a world of complementary games with the philosophy of "learning by playing ". (English) [ABSTRACT FROM AUTHOR]
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CITATION STYLE
Aracena Pizarro, D., Paredes Orellana, Y., & Córdova-González, J. (2008). APRENDER JUGANDO CON “TEJIDOS PRECOLOMBINOS” MEDIANTE ROMPECABEZAS VIRTUALES. Ingeniare. Revista Chilena de Ingeniería, 16(2). https://doi.org/10.4067/s0718-33052008000200006
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