Virtual Reality and Virtual Diving Technologies: Innovative Tools to Promote Maritime and Underwater Cultural Heritage in the Red Sea, Egypt

  • Kamel N
  • Elshiwy R
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Abstract

‫ا‬ ‫ل‬ ‫م‬ ‫لخ‬ ‫ص‬ Virtual reality (VR) is a synthetic, computer-simulated experience that imitates the real world and stimulates the users' visual and auditory senses. With the aid of developed exosomatic instruments and artificial intelligence, VR users may experience a genuine maritime and cultural heritage environment. Virtual diving (VD) refers to the application of virtual reality technology in the context of Underwater Cultural Heritage (UCH). VD allows diver and non-diver tourists to explore the underwater archeological sites, engaging them in an enjoyable experience. Therefore, this study examines how to take advantage of modern technology to promote the Egyptian UCH to be more reachable to large-scale tourism. The Red Sea is one of the most global sites for marine biodiversity. Five maritime and UCH sites in the Red Sea were chosen which are SS Thistlegorm, Wadi el-Jarf,Marsa Gawasis,Saadana Island,and Ain Sokhna. Researchers designed a spatial geo-database for study sites using Geographic Information Systems (GIS). A qualitative methodology approach was adopted through semi-structured interviews with managers and experts in some official institutions responsible for managing the Egyptian UCH. Results revealed that VR and VD technologies can be applied in particular sites compared to others due to some practical considerations such as water condition, accessibility, the possibility of monitoring the site, and the risk of heritage destruction. Experts have shown great interest in VR and VD, asserting that UCH in the Red Sea necessitates innovative marketing strategies. Eventually, some suggestions for exploiting VR and VD were proposed for managers and policymakers to promote the Egyptian maritime and UCH. ‫اضي‬ ‫االفتر‬ ‫اقع‬ ‫الو‬ (VR) ‫باستخدام‬ ‫اصطناعية‬ ‫محاكاة‬ ‫بة‬ ‫تجر‬ ‫هو‬ ‫اس‬ ‫حو‬ ‫وتحفز‬ ‫الحقيقي‬ ‫العالم‬ ‫تحاكي‬ ‫التى‬ ‫التكنولوجية‬ ‫التطبيقات‬ ‫ات‬ ‫األدو‬ ‫مساعدة‬ ‫على‬ ‫باالعتماد‬ ‫وذلك‬ ‫السمعية‬ ‫و‬ ‫ية‬ ‫البصر‬ ‫المستخدمين‬ ‫يشير‬ .‫ممتعة‬ ‫حقيقة‬ ‫بة‬ ‫تجر‬ ‫لتقديم‬ ‫االصطناعي‬ ‫الذكاء‬ ‫و‬ ‫المتقدمة‬ ‫الخارجية‬ ‫اضي‬ ‫االفتر‬ ‫الغوص‬ (VD) ‫تقن‬ ‫تطبيق‬ ‫إلى‬ ‫سياق‬ ‫في‬ ‫اضي‬ ‫االفتر‬ ‫اقع‬ ‫الو‬ ‫ية‬ ‫يسمح‬ .‫بالماء‬ ‫المغمور‬ ‫الثقافي‬ ‫اث‬ ‫التر‬ VD ‫وغير‬ ‫اصين‬ ‫الغو‬ ‫للسائحين‬ ‫في‬ ‫اكهم‬ ‫إشر‬ ‫و‬ ،‫مصر‬ ‫في‬ ‫الماء‬ ‫تحت‬ ‫ية‬ ‫األثر‬ ‫اقع‬ ‫المو‬ ‫باستكشاف‬ ‫اصين‬ ‫الغو‬ ‫كيفية‬ ‫على‬ ‫الضوء‬ ‫تسليط‬ ‫الحالية‬ ‫اسة‬ ‫الدر‬ ‫تحاول‬ ،‫لذا‬ .‫ممتعة‬ ‫بة‬ ‫تجر‬ ‫للتروي‬ ‫الحديثة‬ ‫التكنولوجيا‬ ‫من‬ ‫االستفادة‬ ‫البحري‬ ‫الثقافي‬ ‫اث‬ ‫التر‬ ‫لمناطق‬ ‫ج‬ ‫نطاق‬ ‫على‬ ‫السياحة‬ ‫إلى‬ ‫للوصول‬ ‫قابلية‬ ‫أكثر‬ ‫لتكون‬ ‫بالماء‬ ‫المغمور‬ ‫و‬ ‫اسع‬ ‫و‬. ‫أحد‬ ‫يعد‬ ‫الذي‬ ‫األحمر‬ ‫البحر‬ ‫منطقة‬ ‫على‬ ‫الحالية‬ ‫اسة‬ ‫الدر‬ ‫تكزت‬ ‫ار‬ ‫خمسة‬ ‫اختيار‬ ‫تم‬ ‫حيث‬ .‫البحري‬ ‫البيولوجي‬ ‫للتنوع‬ ‫العالمية‬ ‫اقع‬ ‫المو‬ ‫أكثر‬ ‫المغم‬ ‫و‬ ‫البحرى‬ ‫اث‬ ‫للتر‬ ‫ئيسية‬ ‫ر‬ ‫اقع‬ ‫مو‬ ‫وهى‬ ‫األحمر‬ ‫البحر‬ ‫فى‬ ‫بالماء‬ ‫ور‬ SS Thistlegorm ‫العين‬ ‫و‬ ‫سعدانة‬ ‫ة‬ ‫ير‬ ‫جز‬ , ‫اسيس‬ ‫جو‬ ‫مرسى‬ , ‫الجرف‬ ‫ادي‬ ‫و‬ , ‫مكانية‬ ‫افية‬ ‫جغر‬ ‫بيانات‬ ‫قاعدة‬ ‫إعداد‬ ‫تم‬ .‫السخنة‬ Spatial geo-database ‫افية‬ ‫الجغر‬ ‫المعلومات‬ ‫نظم‬ ‫نامج‬ ‫بر‬ ‫باستخدام‬ ‫اسة‬ ‫الدر‬ ‫لمناطق‬ GIS ‫خال‬ ‫من‬ ‫النوعي‬ ‫المنهج‬ ‫استخدام‬ ‫تم‬ ‫كما‬. ‫مع‬ ‫شخصية‬ ‫مقابالت‬ ‫ل‬ ‫اث‬ ‫التر‬ ‫ة‬ ‫إدار‬ ‫عن‬ ‫المسؤولة‬ ‫الرسمية‬ ‫المؤسسات‬ ‫بعض‬ ‫في‬ ‫اء‬ ‫وخبر‬ ‫ين‬ ‫مدير‬ ‫النتائج‬ ‫أظهرت‬ .‫مصر‬ ‫في‬ ‫له‬ ‫السياحي‬ ‫الترويج‬ ‫و‬ ‫بالمياه‬ ‫المغمور‬ ‫الثقافي‬ ‫تقنيات‬ ‫أن‬ VR ‫و‬ VD ‫األحمر‬ ‫البحر‬ ‫في‬ ‫معينة‬ ‫اقع‬ ‫مو‬ ‫في‬ ‫تطبيقها‬ ‫يمكن‬ ‫العم‬ ‫ات‬ ‫االعتبار‬ ‫بعض‬ ‫بسبب‬ ‫األخرى‬ ‫اقع‬ ‫بالمو‬ ‫نة‬ ‫مقار‬ ‫البيئة‬ ‫مثل‬ ‫لية‬ ،‫الموقع‬ ‫اقبة‬ ‫مر‬ ‫إمكانية‬ ‫و‬ ،‫الوصول‬ ‫إمكانية‬ ‫و‬ ،‫المياه‬ ‫وحالة‬ ،‫المادية‬ ‫اء‬ ‫الخبر‬ ‫أبدى‬ ،‫ذلك‬ ‫جانب‬ ‫إلى‬ .‫اث‬ ‫التر‬ ‫تدمير‬ ‫ومخاطر‬ ،‫السالمة‬ ‫ات‬ ‫اعتبار‬ ‫و‬ ‫أن‬ ‫مؤكدين‬ ،‫اضي‬ ‫االفتر‬ ‫الغوص‬ ‫و‬ ‫اضي‬ ‫االفتر‬ ‫اقع‬ ‫الو‬ ‫بتقنيات‬ ‫ا‬ ً ‫كبير‬ ‫ا‬ ً ‫اهتمام‬ ‫ال‬ ‫في‬ ‫بالماء‬ ‫المغمور‬ ‫و‬ ‫البحري‬ ‫اث‬ ‫التر‬ ‫اقع‬ ‫مو‬ ‫تتطلب‬ ‫األحمر‬ ‫بحر‬ .‫لها‬ ‫السياحي‬ ‫للترويج‬ ‫ة‬ ‫مبتكر‬ ‫تسويقية‬ ‫اتيجيات‬ ‫استر‬

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CITATION STYLE

APA

Kamel, N., & Elshiwy, R. (2022). Virtual Reality and Virtual Diving Technologies: Innovative Tools to Promote Maritime and Underwater Cultural Heritage in the Red Sea, Egypt. Journal of Tourism, Hotels and Heritage, 5(3), 18–46. https://doi.org/10.21608/sis.2022.175794.1111

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