The role of self-loops and link removal in evolutionary games on networks

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Abstract

Recently, a new mathematical formulation of evolutionary game dynamics [1] has been introduced accounting for a finite number of players organized over a network, where the players are located at the nodes of a graph and edges represent connections between them. Internal steady states are particularly interesting in control and consensus problems, especially in a networked context where they are related to the coexistence of different strategies. In this paper we consider this model including self-loops. Existence of internal steady states is studied for different graph topologies in two-strategy games. Results on the effect of removing links from central players are also presented.

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Madeo, D., Mocenni, C., Moraes, J. C., & Zubelli, J. P. (2019). The role of self-loops and link removal in evolutionary games on networks. Mathematical Biosciences and Engineering, 16(5), 5287–5306. https://doi.org/10.3934/mbe.2019264

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