Penerapan Augmented Reality Berbasis Android Untuk Mengenalkan Pakaian Adat Tountemboan

  • Rawis Z
  • Tulenan V
  • Sugiarso B
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Abstract

Abstrak - Pakaian adat Tountemboan merupakan salah satu warisan kebudayaan yang ada di Minahasa. Pada zaman modern masalah yang dihadapi adalah kurangnya media untuk mengenalkan warisan-warisan kebudayaan yang ada, salah satunya Pakaian adat Tountemboan. Karena itu dibuatlah sebuah media informasi yang dapat mengenalkan Pakaian adat Tountemboan. Agar dapat di akses dengan mudah maka aplikasi dibuat berbasis android dan memanfaatkan teknologi Augmented Reality User Defined Target yang memungkinkan kita menambah objek virtual pada lingkungan nyata sehingga dapat mudah digunakan. Metode yang digunakan dalam penelitian ini adalah Multimedia Development Life Cycle. Penelitian ini menghasilkan sebuah aplikasi Augmented Reality Pakaian adat Tountemboan yang dapat membantu masyarakat umum, dan khususnya masyarakat Sulawesi Utara untuk mengenal Pakaian adat Tountemboan.Kata kunci : Android, Augmented Reality, Multimedia Development Life Cycle, Pakaian adat Tountemboan, User Defined Target.Abstract - Traditional clothing Tountemboan is one of the cultural heritage that exist in Minahasa. In modern times the problem is the lack of media to introduce the cultural heritages that exist, one of which Tountemboan custom clothing. Because it was made an information media that can introduce Tountemboan custom clothes. In order to be accessed easily then the application is based on android and utilize Augmented Reality Target User Defined technology that allows us to add virtual objects in real environment so that it can be easy to use. The method used in this research is Multimedia Development Life Cycle. This research produces an application of Augmented Reality Traditional Clothes Tountemboan that can help the general public, and especially the people of North Sulawesi to know Tountemboan custom clothes.Keyword : Android, Augmented Reality, Multimedia Development Life Cycle,Tountemboan Traditional clothing, User Defined Target..

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APA

Rawis, Z. Ch., Tulenan, V., & Sugiarso, B. A. (2018). Penerapan Augmented Reality Berbasis Android Untuk Mengenalkan Pakaian Adat Tountemboan. Jurnal Teknik Informatika, 13(1). https://doi.org/10.35793/jti.13.1.2018.20190

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