Learning Realtime One-Counter Automata

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Abstract

We present a new learning algorithm for realtime one-counter automata. Our algorithm uses membership and equivalence queries as in Angluin’s L∗ algorithm, as well as counter value queries and partial equivalence queries. In a partial equivalence query, we ask the teacher whether the language of a given finite-state automaton coincides with a counter-bounded subset of the target language. We evaluate an implementation of our algorithm on a number of random benchmarks and on a use case regarding efficient JSON-stream validation.

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APA

Bruyère, V., Pérez, G. A., & Staquet, G. (2022). Learning Realtime One-Counter Automata. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13243 LNCS, pp. 244–262). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-99524-9_13

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