Abstract
This paper presents a new framework for human action recognition by fusing human motion with skeletal joints. First, adaptive hierarchical depth motion maps (AH-DMMs) are proposed to capture the shape and motion cues of action sequences. Specifically, AH-DMMs are calculated over adaptive hierarchical windows and Gabor filters are used to encode the texture information of AH-DMMs. Then, spatial distances of skeletal joint positions are computed to characterize the structure information of the human body. Finally, two types of fusion methods including feature-level fusion and decision-level fusion are employed to combine the motion cues and structure information. The experimental results on public benchmark datasets, i.e., MSRAction3D and UTKinect-Action, show the effectiveness of the proposed method.
Author supplied keywords
Cite
CITATION STYLE
Ding, R., He, Q., Liu, H., & Liu, M. (2019). Combining Adaptive Hierarchical Depth Motion Maps with Skeletal Joints for Human Action Recognition. IEEE Access, 7, 5597–5608. https://doi.org/10.1109/ACCESS.2018.2886362
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.