Abstract
Deriving accurate 3D geometry from multi-view 2D imagery remains a fundamental problem in photogrammetry and computer vision. Conventional pipelines, comprising feature extraction, image matching, bundle adjustment and dense reconstruction, are grounded in well-established geometric principles but remain sensitive to complex scenarios such as significant illumination variability, deficiency in texture and high variability in viewing angles. Recent deep learning developments have triggered a paradigm shift, reformulating multi-view 3D reconstruction as a data-driven, end-to-end optimization problem. Neural architectures now jointly learn feature representations, correspondence estimation and geometric reasoning, supported by large-scale training datasets, high-performance GPU computation, transformer networks and differentiable rendering frameworks. This study methodically examines the transition from traditional photogrammetric approaches to end-to-end AI-based reconstruction pipelines. Using benchmark geomatic datasets, we quantitatively evaluate the performance of two recent and representative end-to-end deep learning methods compared to classical photogrammetry. Results highlight performances of AI-driven approaches in 3D reconstructions and their limits for in large-scale, metric-oriented mapping and modeling applications.
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CITATION STYLE
Goo, J. M., Zeng, Z., Morelli, L., Remondino, F., & Boehm, J. (2025). Exploring modern end-to-end AI-based multi-view 3D reconstruction. In International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences - ISPRS Archives (Vol. 48, pp. 91–97). International Society for Photogrammetry and Remote Sensing. https://doi.org/10.5194/isprs-archives-XLVIII-1-W6-2025-91-2025
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