Research and Reflection on the Cultivation Model of Animation Teaching in Digital Media Technology—Taking the Digital Media Technology Major of Foshan University as an Example

  • Ren Y
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Abstract

As an interdisciplinary major, the digital media technology major requires multi-disciplinary integration in teaching practice, in which animation teaching is a typical integrated art, and painting and film are the most important elements that constitute animation. Animators are often come from excellent painters or plastic artists, which shows the role and influence of plastic arts on animation. However, the major just recruits science students who have no art background, which is the biggest dilemma on animation teaching. Besides, the complex curriculum of digital media technology requires students to learn animation, games, network media platform design and development and other related courses. And then the proportion of animation teaching in digital media design majors shrinks by more than half compared with that of the specially opened undergraduate animation majors. Facing the double dilemma of how to respect the characteristics of students and give full play to the advantages of them, how to customize the teaching methods of animation courses for science and technology students has become an urgent prob-lemin the construction of digital media technology majors.

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APA

Ren, Y. (2022). Research and Reflection on the Cultivation Model of Animation Teaching in Digital Media Technology—Taking the Digital Media Technology Major of Foshan University as an Example. The Educational Review, USA, 6(11), 763–767. https://doi.org/10.26855/er.2022.11.017

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