Abstract
There are many ways to look at the efficacy and value of the inclusion of children in design activities within HCI. Whilst the experience of participation can be highly beneficial for children, there is value, even if it is only to confirm the merit of the children's participation, in looking at the process of ideation and in considering to what extent children can ideate. Whilst design is by nature untethered, being able to capture and consider the diversity of design ideas across multiple design teams and to look at how such ideas are developed, can facilitate reflection and potentially improve practice. This work explores the diversity of ideas and the iterative development of ideas during the incremental design of a mobile game with 26 teen informants working in small groups over four design sessions. A method to visualize the evolution of ideas across design sessions is presented. Groups' behaviors are mapped to three positions according to how conservative and how innovative the participants were. We explore the implications of our work for practitioners and researchers.
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CITATION STYLE
Read, J., Fitton, D., & Horton, M. (2021). Capturing and Considering Idea Development in School Pupils’ Design Activities. In Proceedings of Interaction Design and Children, IDC 2021 (pp. 147–152). Association for Computing Machinery, Inc. https://doi.org/10.1145/3459990.3460722
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