User-defined body gestures for an interactive storytelling scenario

19Citations
Citations of this article
30Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

For improving full body interaction in an interactive storytelling scenario, we conducted a study to get a user-defined gesture set. 22 users performed 251 gestures while running through the story script with real interaction disabled, but with hints of what set of actions was currently requested by the application. We describe our interaction design process, starting with the conduction of the study, continuing with the analysis of the recorded data including the creation of gesture taxonomy and the selection of gesture candidates, and ending with the integration of the gestures in our application. © 2013 IFIP International Federation for Information Processing.

Cite

CITATION STYLE

APA

Kistler, F., & André, E. (2013). User-defined body gestures for an interactive storytelling scenario. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8118 LNCS, pp. 264–281). https://doi.org/10.1007/978-3-642-40480-1_17

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free