Free-form deformation (FFD) is a powerful modeling tool, but controlling the shape of an object under complex deformations is often difficult. The interface to FFD in most conventional systems simply represents the underlying mathematics directly; users describe deformations by manipulating control points. The difficulty in controlling shape precisely is largely due to the control points being extraneous to the object; the deformed object does not follow the control points exactly. In addition, the number of degrees of freedom presented to the user can be overwhelming. We present a method that allows a user to control a free-form deformation of an object by manipulating the object directly, leading to better control of the deformation and a more intuitive interface.
CITATION STYLE
Hsu, W. M., Hughes, J. F., & Kaufman, H. (1992). Direct manipulation of free-form deformations. Computer Graphics (ACM), 26(2), 177–184. https://doi.org/10.1145/142920.134036
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