Abstract
The use of dual eye-tracking is investigated in a collaborative game setting. The automatic collection of information about partner’s gaze will eventually serve to build adaptive interfaces. Following this agenda, and in order to identify stable gaze patterns, we investigate the impact of social and task related context upon individual gaze and action during a collaborative Tetris game. Results show that experts as well as novices adapt their playing style when interacting in mixed ability pairs. We also present machine learning results about the prediction of player’s social context.
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CITATION STYLE
Jermann, P., Nüssli, M. A., & Li, W. (2010). Using dual eye-tracking to unveil coordination and expertise in collaborative Tetris. In Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2010 (pp. 36–44). BCS Learning and Development Ltd. https://doi.org/10.14236/ewic/hci2010.7
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