Questionnaire survey of elderly people requiring nursing care who used game machines for brain training

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Abstract

[Purpose] The purpose of this study was to conduct a questionnaire survey on brain training using a game machine for elderly people requiring nursing care. [Participants and Methods] The participants were 24 elderly people requiring nursing care. A Nintendo Switch was used as the game console. “Adult training for the brain” was used as the game software. The questionnaire surveyed educational background, the enjoyment and difficulty experienced when playing the games, operation of the game console, and whether the participants wanted to continue brain training in the future. [Results] A significant majority of the respondents reported that brain training was quite fun and expressed moderate interest in continuing it. However, there was a significant number of participants who could not operate the game machine without instruction. [Conclusion] The results suggest that brain training using a game device for elderly people requiring nursing care can be enjoyed if the operation of the device is properly taught.

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APA

Matsuno, S. (2021). Questionnaire survey of elderly people requiring nursing care who used game machines for brain training. Rigakuryoho Kagaku, 36(4), 521–525. https://doi.org/10.1589/rika.36.521

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