Abstract
Early childhood cognitive development is foundational for future academic and personal success. While traditional teaching approaches often overlook technology’s potential, game-based learning applications offer an innovative solution to enhance cognitive abilities in young children. This study evaluates the feasibility and effectiveness of a game-based learning (GBL) application for enhancing early childhood cognitive abilities. Using Research and Development (R&D) methodology, 40 children aged 5–6 were randomly assigned to experi-mental and control groups for an eight-week intervention. The application was developed through systematic needs analysis, design, development, implementation, and evaluation. ANCOVA analysis of pre-and post-test assessments demonstrated highly significant effects (F = 2154.89, p < 0.001, partial η2 = 0.966), explaining 96.6% of score variations. Expert validation scores exceeded 4.6 out of 5.0, confirming the application’s quality. Qualitative feedback from teachers and parents noted substantial improvements in children’s problem-solving skills, memory retention, and critical thinking. These findings suggest that integrating GBL applications could enhance educational equity and improve cognitive development outcomes across diverse educational settings.
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Annuar, H., Solihatin, E., & Khaerudin. (2025). Enhancing Early Childhood Cognitive Development via Mobile Game-Based Learning Applications: Insights and Practical Experiences. International Journal of Interactive Mobile Technologies , 19(4), 208–229. https://doi.org/10.3991/ijim.v19i04.51897
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