Abstract
This article discusses Nautilus (2022), a composition for solo bass flute created using machine-learning techniques and a Unity game engine. We consider the approaches we adopted and how they enhanced creativity and musicianship for those involved. We reflect on Unity's potential as a novel and flexible driver for the creation of a musical score in which traditional elements of compositional design are presented to a performer as a co-creator for interpretation and communication inside the act of musicking. Through this we offer insights into performer agency and how a performer decodes media, sound, images and AI through their instrument, personal skills and musical aesthetic. We describe how the notion of a music score was re-conceptualised, transforming our understanding of the activities of composition, collaboration and performance.
Cite
CITATION STYLE
Vear, C., Rees, C., & Stephenson, A. (2023). NAUTILUS: A CASE STUDY IN HOW A DIGITAL SCORE CAN TRANSFORM CREATIVITY. Tempo (United Kingdom), 77(303), 33–42. https://doi.org/10.1017/S0040298222000791
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