Random Walks Arising in Random Number Generation

  • Chung F
  • Diaconis P
  • Graham R
N/ACitations
Citations of this article
14Readers
Mendeley users who have this article in their library.

Abstract

JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact support@jstor.org. Random number generators often work by recursively computing Xn+ 1 aXn + b (mod p). Various schemes exist for combining these random number generators. In one scheme, a and b are themselves chosen each time from another generator. Assuming that this second source is truly random, we investigate how long it takes for Xn to become random. For example, if a = 1 and b = O 1, or -1 each with probability 1 , then cp2 steps are required to achieve randomness. On the other hand, if a = 2 and b = 0, 1, or -1, each with probability , then c log p log log p steps always suffice to guarantee randomness, and for infinitely many p, are necessary as well, although, in fact, for almost all odd p, 1.02 log2p steps are enough.

Cite

CITATION STYLE

APA

Chung, F. R. K., Diaconis, P., & Graham, R. L. (2007). Random Walks Arising in Random Number Generation. The Annals of Probability, 15(3). https://doi.org/10.1214/aop/1176992088

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free