Abstract
This paper presents research on an immersive digital storytelling learning experience with a metaverse gamification game platform to enhance game developer competency. The objectives were; 1) to develop an Immersive digital storytelling learning experience with a metaverse gamification; 2) to assess the game management architecture an Immersive digital storytelling learning experience with a metaverse gamification; 3) to assess a model for creating an immersive digital storytelling learning experience and; 4) to assess the game developer competency of students studying using an immersive digital storytelling learning experience with a metaverse gamification game platform. Research hypothesis is students using an Immersive digital storytelling learning experience with a metaverse gamification game platform and game development skills are perform at the highest level. The sample comprised 15 students at secondary school level 1 from Ongkharak Demonstration School, Srinakharinwirot University. Participants were recruited through multistage randomization. The research tool was a game developer assessment of learners using a realistic digital storytelling learning experience with a metaverse gamification gaming platform. The research results supporting the hypothesis were found to be at the highest level (mean = 4.97, S.D. = 0.18).
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Karapakdee, J., & Wannapiroon, P. (2023). Immersive Digital Storytelling Learning Experience with a Metaverse Gamification Game Platform to Enhance Game Developer Competency. International Journal of Information and Education Technology, 13(6), 890–898. https://doi.org/10.18178/ijiet.2023.13.6.1884
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