Looking to build a model world: Automatic construction of static object models using computer vision

6Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Recent interest in virtual reality and multimedia has provided a great impetus to the development of automatic techniques for building graphical CAD/CAM models of objects and environments by sensing reality itself. The learning of models in this way is essential, particularly in terms of production times and attaining the required high fidelity needed for many applications Research has produced techniques for extracting full 3D shape models using a variety of sensors and a spectrum of techniques. These include the use of static video cameras, mobile video cameras (e.g. walk through video), multiple camera platforms and/or specialist active range sensors (typically based on laser striping or sonar). This paper introduces the principles and methodologies underlying several of these methods and presents algorithms and examples from systems representative of three major approaches: models from silhouettes, models from active range sensors and, finally, models from passive uncalibrated video sequences.

Cite

CITATION STYLE

APA

Illingworth, J., & Hilton, A. (1998). Looking to build a model world: Automatic construction of static object models using computer vision. Electronics and Communication Engineering Journal, 10(3), 103–113. https://doi.org/10.1049/ecej:19980303

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free