Gamification in education: State of the art

  • Santos López I
  • Torrente-Patiño Á
N/ACitations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This article is a journey through the advances and advantages of the gamification in education, based on the research and scientific studies identified as the most relevant. It focuses on collecting the most significant articles, texts, books and conferences, and making this state of the art as up-to-date as possible.

Cite

CITATION STYLE

APA

Santos López, I. M., & Torrente-Patiño, Á. (2020). Gamification in education: State of the art. H2D|Revista de Humanidades Digitais, 2(1). https://doi.org/10.21814/h2d.2163

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free