Abstract
Indonesia has a lot of cultural buildings that need to capture as digital objects for other purposes, especially for digital preservation. One of the methods of making 3D objects is using the photogrammetry method. The photogrammetry method makes 3D objects using many photos captured by the camera that will be integrated into the software and processed into 3D objects. In this research, the framework for modeling 3D objects of the cultural building is proposed based on the photogrammetry approach. This framework includes data capture, modeling and processing, and calibration. This framework was tested while making the 3D object of the Candi Badut temple and reported that the 3D model has significantly had similarities with the real object. The framework is useful for standard guidelines for making 3D modeling of historical relics efficiently.
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Tolle, H., Dewi, R. K., Brata, K. C., & Perdamean, B. (2022). Framework for Development of 3D Temple Objects based on Photogrammetry Method. International Journal of Advanced Computer Science and Applications, 13(5), 564–571. https://doi.org/10.14569/IJACSA.2022.0130566
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