Dense, Interlocking-Free and Scalable Spectral Packing of Generic 3D Objects

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Abstract

Packing 3D objects into a known container is a very common task in many industries such as packaging, transportation, and manufacturing. This important problem is known to be NP-hard and even approximate solutions are challenging. This is due to the difficulty of handling interactions between objects with arbitrary 3D geometries and a vast combinatorial search space. Moreover, the packing must be interlocking-free for real-world applications. In this work, we first introduce a novel packing algorithm to search for placement locations given an object. Our method leverages a discrete voxel representation. We formulate collisions between objects as correlations of functions computed efficiently using Fast Fourier Transform (FFT). To determine the best placements, we utilize a novel cost function, which is also computed efficiently using FFT. Finally, we show how interlocking detection and correction can be addressed in the same framework resulting in interlocking-free packing. We propose a challenging benchmark with thousands of 3D objects to evaluate our algorithm. Our method demonstrates state-of-The-Art performance on the benchmark when compared to existing methods in both density and speed.

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Cui, Q., Rong, V., Chen, D., & Matusik, W. (2023). Dense, Interlocking-Free and Scalable Spectral Packing of Generic 3D Objects. ACM Transactions on Graphics, 42(4). https://doi.org/10.1145/3592126

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