Design and Implementation of Virtual Campus Roaming System Based on Unity3d

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Abstract

With the rapid development of Internet technology and the maturity of 5g technology, virtual reality gradually appears in the public vision, and its involved fields are also expanding. Using virtual reality technology and head mounted display, users' immersion and authenticity can be improved to the greatest extent. In this paper, an immersive virtual campus roaming system is realized by using 3ds Max tool to create a model, unity 3D tool to build a scene, c# language to write human-computer interaction script, and action one headset device to take Nanchang Institute of technology as an example.

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APA

Li, Y., Luo, H., & Zhou, Y. (2022). Design and Implementation of Virtual Campus Roaming System Based on Unity3d. In Journal of Physics: Conference Series (Vol. 2173). IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/2173/1/012038

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