A Case Study of Project-Based Learning for Designing a Computer Adventure Game with Blended Learning

  • HUANG C
  • WU C
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Abstract

… This case study is based on the PBL of five digital content design students over the course … It also faces some challenges, especially the challenges of self-regulation and use of applying …

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HUANG, C.-H., & WU, C.-T. (2020). A Case Study of Project-Based Learning for Designing a Computer Adventure Game with Blended Learning. DEStech Transactions on Social Science, Education and Human Science, (eelss). https://doi.org/10.12783/dtssehs/eelss2020/34592

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