The Effect of Physical Activity-Based Physical Education Learning Model in the Form of Games

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Abstract

This study aims to determine the effect of the physical education learning model based on physical activity in the form of games for the Anak Dalam Sakai Tribe in the interior of Riau Province, Indonesia. This research begins with developing a product using the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model. The research sample is 30 people. The data collection instruments were observation, documentation, questionnaires and tests for physical education (PE), sports and health (PJOK). Data were analyzed by qualitative and quantitative analysis. The results of the study can be concluded as follows: (1) The playing activities of the Orang Rimba in Sakai Riau Province are in the sufficient category; (2) The design of the PJOK learning model for the Suku Anak Dalam Sakai, Riau Province consists of a traditional game of dust ball, putting nails in a bottle, throwing and catching small balls, dragon snakes, rubber jumps, long jumps without a prefix and throwing the ball with a zig zag run; (3) The Suku Anak Dalam Sakai PJOK learning model based on valid and practical play activities; (4) The Suku Anak PJOK learning model in Sakai Riau Province based on valid, practical and effective play activities.

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APA

Gusril, Rasyid, W., Komaini, A., Chaeroni, A., & Kalsum, U. (2022). The Effect of Physical Activity-Based Physical Education Learning Model in the Form of Games. International Journal of Human Movement and Sports Sciences, 10(5), 906–912. https://doi.org/10.13189/saj.2022.100506

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