Solid Modelling Interaction with Sensors for Virtual Reality Welding

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Abstract

The imperative part of strong displaying in virtual reality framework is to improve the movement of a user with definitive movement control in genuine intelligent condition. In a real environment motion characteristic is based on sensors and servomechanisms where as in virtual reality systems the motion fundamentals are kinematic in nature. To achieve physically correct interactivity suitable dynamic constraints, should be imposed which can be obtained by augmented reality interface. Beyond input and output hardware, the underlying software plays a very important role in virtual reality systems. It is responsible for the managing of input/output devices, analysing incoming data and generating proper feedback. This research paper focusses on movement displaying for connection between CAD models and Virtual Reality Models using 3ds Max 2017 and Unity 3d softwares. The paper portrays different equipment arrangement of sensors and Arduino for virtual reality welding.

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APA

Bharath, V. G., & Patil, R. (2018). Solid Modelling Interaction with Sensors for Virtual Reality Welding. In MATEC Web of Conferences (Vol. 144). EDP Sciences. https://doi.org/10.1051/matecconf/201714401008

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