Abstract
With the growing maturity of computer technology and the rapid development of the video game industry, players have higher needs for the game display technology. They are no longer satisfied with the 2D game, yet hope to experience a more authentic 3D scene in the 2D display. Therefore, in the research and development process of game design, game designers continue to pursue a higher quality of the game and the real effect. And implementing 3D technology, it will have the 3D effect on the 2D display. In this context, 3D games have gained extensive research and rapid development. This paper analyzes and discusses the application of 3D technology in video games. By building up the 3D game engine and game client-side based on 3D technology, this paper will also describe the entire 3D game development in the direction of process development.
Cite
CITATION STYLE
Su, Y. (2018). The application of 3D technology in video games. In Journal of Physics: Conference Series (Vol. 1087). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1087/6/062024
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