Abstract
UML, SysML, and WebML are graphical modeling languages (GML). Despite their similarities, these languages can not be jointly interpreted, since they exhibit different kinds of models and diagrams. Some studies for examining the features of some GML are proposed in the state of the art, but applied to individual languages, avoiding the common features among such languages. In this paper, we propose an ontology design and implementation for summarizing GML concepts and relations. We use a methodology created in the Stanford University. The developed ontology can successfully answer 35 competence questions, some of them exempli ed in this paper.
Cite
CITATION STYLE
Zapata, C. M., Giraldo, G. L., Portilla, B., Gómez, D., Naranjo, M., & Carmona, P. (2009). Aproximación a una ontología para lenguajes de modelado gráfico. Revista de Ingeniería, (29), 16–25. https://doi.org/10.16924/revinge.29.2
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