Abstract
Interactive home video entertainment is an actively developing application of technology. Major bottlenecks in this architecture are the limited number of broadcast channels and/or the number of movies that the server can transmit concurrently. This paper investigates the on-line video on demand problem, namely having to accept or reject a request for a movie without the future requests. The study uses the randomized scheduling method, that follow the principle of refusal by choice with delayed notification.
Cite
CITATION STYLE
Bouras, C., Kapoulas, V., Pantziou, T., & Spirakis, P. (1996). Randomized adaptive video on demand. In Proceedings of the Annual ACM Symposium on Principles of Distributed Computing (p. 179). ACM. https://doi.org/10.1145/248052.248087
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