We present a novel method for defining and assembling interactive narrative while operating under an optimized constraint-based system. DINAH is a dynamic, interactive, narrative authoring heuristic that constructs textual stories from a database of short story components. Similar to video game techniques that blend short motion capture segments to construct interactive graphical characters, DINAH builds entire narratives from a database of indexed story segments. The narrative DINAH builds dynamically adjusts to a user's interaction while run-time algorithms ensure that the essential ingredients of a compelling narrative are preserved. We use DINAH to further explore the potential and utility of interactive, computer-generated narrative, both as a learning tool and an entertainment technology. © 2003 by Springer Science+Business Media New York.
CITATION STYLE
Ventura, D., & Brogan, D. (2003). Digital storytelling with DINAH: Dynamic, interactive, narrative authoring heuristic. In IFIP Advances in Information and Communication Technology (Vol. 112, pp. 91–99). Springer New York LLC. https://doi.org/10.1007/978-0-387-35660-0_11
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