Hybrid control for optimal visiting problems for a single player and for a crowd

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Abstract

In an optimal visiting problem, we want to control a trajectory that has to pass as close as possible to a collection of target points or regions. We introduce a hybrid control-based approach for the classic problem where the trajectory can switch between a group of discrete states related to the targets of the problem. The model is subsequently adapted to a mean-field game framework to study viability and crowd fluxes to model a multitude of indistinguishable players.

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Bagagiolo, F., Festa, A., & Marzufero, L. (2022). Hybrid control for optimal visiting problems for a single player and for a crowd. Nonlinear Differential Equations and Applications, 29(1). https://doi.org/10.1007/s00030-021-00737-0

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