Abstract
In cloth simulation based on the spring-mass model, algorithm dealing with super-elasticity reduces the simulation efficiency to some extent. Based on the correction algorithm of modifying position and velocity, an improved algorithm is proposed which can improve the efficiency effectively. Meanwhile, for collision detection, a cloth tree updating algorithm is proposed to improve the balance of cloth tree and speed up cloth collision detection efficiency. © 2012. The authors - Published by Atlantis Press.
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CITATION STYLE
Cao, Z., & He, B. (2012). Research of fast cloth simulation based on mass- Spring model. In Proceedings of the 2012 National Conference on Information Technology and Computer Science, CITCS 2012 (pp. 323–327). Atlantis Press. https://doi.org/10.2991/citcs.2012.121
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