Online Learning Strategies to Reduce Online Gaming: Case Studies in Sidoarjo, East Java, Indonesia

  • Panuju R
N/ACitations
Citations of this article
14Readers
Mendeley users who have this article in their library.

Abstract

This article describes a strategy adopted by elementary and high schools during the COVID 19 pandemic that aims to keep students studying at home and fill their time with assignments to reduce playing online games. This strategy involves assigning teachers to students in collaboration with students' parents, as well as using a personal touch approach. Media used in online learning include Video Calls from WhatsApp, Google Classroom and the Zoom application.

Cite

CITATION STYLE

APA

Panuju, R. (2020). Online Learning Strategies to Reduce Online Gaming: Case Studies in Sidoarjo, East Java, Indonesia. Asian Journal of Education and E-Learning, 8(3). https://doi.org/10.24203/ajeel.v8i3.6427

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free