Abstract
The VUB AI-lab team is mainly interested in the two loosely linked aspects of on-board control and heterogeneity. One major effort for fostering both aspects within RoboCup’s small robots league is our development of a so-to-say robot construction-kit, allowing to implement a wide range of players with on-board control. For the ’99 competition, the existing RoboCube controller-hardware has been further improved. In addition some solid and precise mechanical building-blocks were developed, which can easily be mounted on differently shaped bottom-plates. On top of these engineering efforts, we report here a computational inexpensive but efficient algorithm for motion-control, including obstacle avoidance. Furthermore, we shortly address the issue of increased difficulties of coordinating so-to-say multiple teams due to the possible variations based on heterogeneity. Operational semantics based on abstract data-types and patter matching capabilities can be a way out of this problem.
Cite
CITATION STYLE
Birk, A., Walle, T., Belpaeme, T., & Kenn, H. (2000). The VUB AI-lab RoboCup’99 small league team. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1856, pp. 687–690). Springer Verlag. https://doi.org/10.1007/3-540-45327-x_82
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