Abstract
In this paper, we present ongoing work on simulating the social setting of co-located multiplayer games in virtual reality (VR), to transfer the rich sociability associated with physical co-location to online gaming. We developed a VR application that allows two physically remote users to play games together on a virtual couch. Based on our initial experience in two small user tests, we assume that the VR version induces a social experience similar to the co-located gameplay. We will test this assumption in subsequent user studies. We also outline the theoretical and methodological relevance of VR-simulated couch-coop multiplayer games for researchers and practitioners.
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CITATION STYLE
Sykownik, P., Emmerich, K., & Masuch, M. (2020). Like in the good old times, but virtual - A case for simulating co-located multiplayer games in VR. In CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (pp. 379–383). Association for Computing Machinery, Inc. https://doi.org/10.1145/3383668.3419885
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