Game on: Engaging Tourists through Gamification

  • TIAN Z
N/ACitations
Citations of this article
20Readers
Mendeley users who have this article in their library.

Abstract

Gamification has gained up growing attention from researchers of multiple fields including education, health care and marketing. It is believed that gamification of tourism can contribute to a richer experience and higher level of satisfaction. This paper tries to elaborate the design progress of gamification in tourism fields. It identifies the key game design elements to meaningful gamification, and sort out the 6D principle of design framework. An application designed by Disneyland are presented as a case to show this vogue concept can benefit tourism industry. Key challenges for future study are also discussed.

Cite

CITATION STYLE

APA

TIAN, Z.-W. (2019). Game on: Engaging Tourists through Gamification. DEStech Transactions on Economics, Business and Management, (icaem). https://doi.org/10.12783/dtem/icaem2019/31031

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free