Abstract
Let F be a collection of n d-variate, possibly partially defined, functions, all algebraic of some constant maximum degree. We present a randomized algorithm that computes the vertices, edges, and 2-faces of the lower envelope (i.e., pointwise minimum) of F in expected time O(nd+ε), for any ε > 0. For d = 3, by combining this algorithm with the point location technique of Preparata and Tamassia, we can compute, in randomized expected time O(n3+ε), for any ε > 0, a data structure of size O(n3+ε) that, given any query point q, can determine in O(log2 n) time whether q lies above, below or on the envelope. As a consequence, we obtain improved algorithmic solutions to many problems in computational geometry, including (a) computing the width of a point set in 3-space, (b) computing the biggest stick in a simple polygon in the plane, and (c) computing the smallest-width annulus covering a planar point set. The solutions to these problems run in time O(n17/11+ε), for any ε > 0, improving previous solutions that run in time O(n8/5+ε). We also present data structures for (i) performing nearest-neighbor and related queries for fairly general collections of objects in 3-space and for collections of moving objects in the plane, and (ii) performing ray-shooting and related queries among n spheres or more general objects in 3-space. Both of these data structures require O(n3+ε) storage and preprocessing time, for any ε > 0, and support polylogarithmic-time queries. These structures improve previous solutions to these problems.
Cite
CITATION STYLE
Agarwal, P. K., Aronov, B., & Sharir, M. (1994). Computing envelopes in four dimensions with applications. In Proceedings of the Annual Symposium on Computational Geometry (pp. 348–358). Publ by ACM. https://doi.org/10.1145/177424.178081
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