Abstract
In this chapter, we present a brief description of the concepts that delimit the teaching/learning process of the subject of Augmented Reality and Accessibility, a subject provided in the degree of Computer Engineering at the University of Oviedo (Spain). This includes the requirements needed to achieve a better comprehension and the competences established by the students, a description of the methodology used in this dynamic and participatory process by the student and the technological support used to achieve the goals of the course, based on Bloom’s model. Finally, it is also presented the model used for the evaluation process applied in this course, which combines both individual and group assessment activities, with cooperative evaluation from the teacher and the students.
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Alva, M. E., Sagastegui, T. H., García, V., Pascual, J., & González, R. (2017). Teaching Augmented Reality. In Augmented Reality: Reflections on Its Contribution to Knowledge Formation (pp. 295–308). De Gruyter. https://doi.org/10.1515/9783110497656-016
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