Abstract
Workshops are frequently used in human-computer interaction research, in a diverse range of research projects. However, the COVID-19 pandemic has made this research activity difficult to conduct since they often involve group work, physical interaction with tangibles and/or bodily activity. Motivated by this, the authors conducted a review of papers from the International Conference on Tangible, Embedded and Embodied Interaction (TEI) to develop a better understanding of workshops as a research method in TEI. The meta-review led to the development of a preliminary classification for workshops in research. Four categories of workshops were identified: Design development, Evaluation, Exploration, and Implementation. This work is intended to spark discussion and further research around the value and the challenges of conducting research workshops.
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Chen, A., & Co, D. (2022). Workshops in TEI: Development, Evaluation, Exploration, and Implementation: Development, Evaluation, Exploration, and Implementation. In ACM International Conference Proceeding Series. Association for Computing Machinery. https://doi.org/10.1145/3490149.3505562
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